Comments on Gamer Meme Creator
Parent
Gamer Meme Creator
Challenge
You will be given a string and an ascii art as input.
- The string must be placed above the ascii art, and centered based on its longest line.
- The text
BOTTOM TEXT
must be placed below the art and centered based on the ascii art's longest line.
The centering can be biased toward the left or right by 1 character if given text cannot be centered exactly.
Examples
Text: Hello, World!
Art(source:https://www.asciiart.eu/animals/camels):
_
.--' |
/___^ | .--.
) | / \
/ | /` '.
| '-' / \
\ | |\
\ / \ /\|
\ /'----`\ /
||| \\ |
((| ((|
||| |||
jgs //_( //_(
Output:
Hello, World!
_
.--' |
/___^ | .--.
) | / \
/ | /` '.
| '-' / \
\ | |\
\ / \ /\|
\ /'----`\ /
||| \\ |
((| ((|
||| |||
jgs //_( //_(
BOTTOM TEXT
More info
- You may have trailing and leading whitespace on each line as long as the art is properly centered.
- ascii art can be taken as array of string, character arrays, so on.
- art will always be in ascii/extended ascii.
- given string will not exceed the width of ascii art, and ascii art will always have width ≥ 11.
[Ruby], 67 65 bytes -2 from …
3y ago
Japt, 19 bytes Takes the ar …
3y ago
Scala, 98 83 bytes Saved 15 …
3y ago
[Haskell], 116 bytes …
3y ago
Post
Japt, 19 bytes
Takes the artwork as an array of lines and the string as the second input. If we can require that the artwork be right padded with spaces on each line so they're all the same length then the first 2 bytes can be removed but I suspect that them being different lengths is integral to the challenge.
ú iV p`Þom xt`u)û
ú iV p`...`u)û :Implicit input of array U & string V
ú :Right pad each element in U with spaces to the length of the longest.
iV :Prepend V
p :Push
`...` : Compressed string "bottom text"
u : Uppercased
) :End push
û :Centre pad each element with spaces to the length of the longest
1 comment thread