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Sandbox Golf me a polygonal loader

posted 4y ago by Razetime‭  ·  edited 4y ago by Razetime‭

#4: Post edited by user avatar Razetime‭ · 2020-11-18T16:43:57Z (about 4 years ago)
  • Given three positive integers as input, animate an ascii-art polygonal loading symbol on the screen.
  • ## Intro
  • Using the first input \$n\$,
  • Take one the following regular polygons:
  • ```
  • * * *
  • * *
  • * * * * *
  • * * * *
  • * * * * * * * *
  • * * * * * * * *
  • * * * * * * * * * * * *
  • ```
  • And draw it with the correct side length \$l\$.
  • Given load length \$d\$ lesser than it's perimeter, create it's loading animation as follows:
  • - Start at any one of the topmost corners, and draw the bounding line till it's length is \$d\$.
  • - Then, shift the position by 1 clockwise and do the next step.
  • For example, \$n=3,l=3,d=4\$ would result in the following steps:
  • ```
  • * * * *
  • * → * → * → * → * * → * * → . . .
  • * * * * * * * * * * * *
  • ```
  • ## Further details:
  • * You are guaranteed that \$n∊(3,4,6,8)\$
  • * You are guaranteed that \$l≥3.\$
  • * You are guaranteed that \$d<l×n.\$
  • * This is not graphical-output.
  • ## Scoring
  • This is code-golf. Shortest answer in each language wins.
  • Given three positive integers as input, animate an ascii-art polygonal loading symbol on the screen.
  • ## Intro
  • Using the first input \$n\$,
  • Take one the following regular polygons:
  • ```
  • * * *
  • * *
  • * * * * *
  • * * * *
  • * * * * * * * *
  • * * * * * * * *
  • * * * * * * * * * * * *
  • ```
  • And draw it with the correct side length \$l\$.
  • Given load length \$d\$ lesser than it's perimeter, create it's loading animation as follows:
  • - Start at any one of the topmost corners, and draw the bounding line till it's length is \$d\$.
  • - Then, shift the position by 1 clockwise and do the next step.
  • For example, \$n=3,l=3,d=4\$ would result in the following steps:
  • ```
  • * * * *
  • * → * → * → * → * * → * * → . . .
  • * * * * * * * * * * * *
  • ```
  • ## Further details:
  • * You are guaranteed that \$n∊(3,4,6,8)\$
  • * You are guaranteed that \$l≥3.\$
  • * You are guaranteed that \$d<l×n.\$
  • * Delay must be ≥ 1 second and < 10 seconds.
  • * This is not graphical-output.
  • ## Scoring
  • This is code-golf. Shortest answer in each language wins.
#3: Post edited by user avatar dzaima‭ · 2020-11-16T12:35:38Z (about 4 years ago)
  • Given three positive integers as input, animate an ascii-art polygonal loading symbol on the screen.
  • ## Intro
  • Using the first input \$n\$,
  • Take one the following regular polygons:
  • ```
  • * * *
  • * *
  • * * * * *
  • * * * *dasd
  • * * * * * * * *
  • * * * * * * * *
  • * * * * * * * * * * * *
  • ```
  • And draw it with the correct side length \$l\$.
  • Given load length \$d\$ lesser than it's perimeter, create it's loading animation as follows:
  • - Start at any one of the topmost corners, and draw the bounding line till it's length is \$d\$.
  • - Then, shift the position by 1 clockwise and do the next step.
  • For example, \$n=3,l=3,d=4\$ would result in the following steps:
  • ```
  • * * * *
  • * → * → * → * → * * → * * → . . .
  • * * * * * * * * * * * *
  • ```
  • ## Further details:
  • * You are guaranteed that \$n∊(3,4,6,8)\$
  • * You are guaranteed that \$l≥3.\$
  • * You are guaranteed that \$d<l×n.\$
  • * This is not graphical-output.
  • ## Scoring
  • This is code-golf. Shortest answer in each language wins.
  • Given three positive integers as input, animate an ascii-art polygonal loading symbol on the screen.
  • ## Intro
  • Using the first input \$n\$,
  • Take one the following regular polygons:
  • ```
  • * * *
  • * *
  • * * * * *
  • * * * *
  • * * * * * * * *
  • * * * * * * * *
  • * * * * * * * * * * * *
  • ```
  • And draw it with the correct side length \$l\$.
  • Given load length \$d\$ lesser than it's perimeter, create it's loading animation as follows:
  • - Start at any one of the topmost corners, and draw the bounding line till it's length is \$d\$.
  • - Then, shift the position by 1 clockwise and do the next step.
  • For example, \$n=3,l=3,d=4\$ would result in the following steps:
  • ```
  • * * * *
  • * → * → * → * → * * → * * → . . .
  • * * * * * * * * * * * *
  • ```
  • ## Further details:
  • * You are guaranteed that \$n∊(3,4,6,8)\$
  • * You are guaranteed that \$l≥3.\$
  • * You are guaranteed that \$d<l×n.\$
  • * This is not graphical-output.
  • ## Scoring
  • This is code-golf. Shortest answer in each language wins.
#2: Post edited by user avatar Razetime‭ · 2020-11-16T11:44:12Z (about 4 years ago)
  • Given three positive integers as input, animate an ascii-art polygonal loading symbol on the screen.
  • ## Intro
  • Using the first input \$n\$,
  • Take one the following regular polygons:
  • ```
  • * * *
  • * *
  • * * * * *
  • * * * *
  • * * * * * * * *
  • * * * * * * * *
  • * * * * * * * * * * * *
  • ```
  • And draw it with the correct side length \$l\$.
  • Given load length \$d\$ lesser than it's perimeter, create it's loading animation as follows:
  • - Start at any one of the topmost corners, and draw the bounding line till it's length is \$d\$.
  • - Then, shift the position by 1 clockwise and do the next step.
  • For example, \$n=3,l=3,d=4\$ would result in the following steps:
  • ```
  • * * * *
  • * → * → * → * → * * → * * → . . .
  • * * * * * * * * * * * *
  • ```
  • ## Further details:
  • * You are guaranteed that \$n∊(3,4,6,8)\$
  • * You are guaranteed that \$l≥3.\$
  • * You are guaranteed that \$d<l×n.\$
  • * Your language is allowed to output a list of steps infinitely if and only if it cannot clear the screen or do something similar.
  • * This is not graphical-output.
  • ## Scoring
  • This is code-golf. Shortest answer in each language wins.
  • Given three positive integers as input, animate an ascii-art polygonal loading symbol on the screen.
  • ## Intro
  • Using the first input \$n\$,
  • Take one the following regular polygons:
  • ```
  • * * *
  • * *
  • * * * * *
  • * * * *dasd
  • * * * * * * * *
  • * * * * * * * *
  • * * * * * * * * * * * *
  • ```
  • And draw it with the correct side length \$l\$.
  • Given load length \$d\$ lesser than it's perimeter, create it's loading animation as follows:
  • - Start at any one of the topmost corners, and draw the bounding line till it's length is \$d\$.
  • - Then, shift the position by 1 clockwise and do the next step.
  • For example, \$n=3,l=3,d=4\$ would result in the following steps:
  • ```
  • * * * *
  • * → * → * → * → * * → * * → . . .
  • * * * * * * * * * * * *
  • ```
  • ## Further details:
  • * You are guaranteed that \$n∊(3,4,6,8)\$
  • * You are guaranteed that \$l≥3.\$
  • * You are guaranteed that \$d<l×n.\$
  • * This is not graphical-output.
  • ## Scoring
  • This is code-golf. Shortest answer in each language wins.
#1: Initial revision by user avatar Razetime‭ · 2020-11-16T07:17:45Z (about 4 years ago)
Golf me a polygonal loader
Given three positive integers as input, animate an ascii-art polygonal loading symbol on the screen.

## Intro

Using the first input \$n\$,
Take one the following regular polygons:
```                
                           * * *
                          *     *
                * * *    *       *
               *     *   *       *
  *    * * *  *       *  *       *
 * *   *   *   *     *    *     *
* * *  * * *    * * *      * * *
```
And draw it with the correct side length \$l\$.

Given load length \$d\$ lesser than it's perimeter, create it's loading animation as follows:
- Start at any one of the topmost corners, and draw the bounding line till it's length is \$d\$.
- Then, shift the position by 1 clockwise and do the next step.

For example, \$n=3,l=3,d=4\$ would result in the following steps:
```
  *                        *       *       *
   *  →    *  →   *    →  *    →  * *  →  * *  → . . .
  * *   * * *    * * *   * *     *           *
```

## Further details:
* You are guaranteed that \$n∊(3,4,6,8)\$
* You are guaranteed that \$l≥3.\$
* You are guaranteed that \$d<l×n.\$
* Your language is allowed to output a list of steps infinitely if and only if it cannot clear the screen or do something similar.
* This is not graphical-output.

## Scoring
This is code-golf. Shortest answer in each language wins.