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Challenges The Ludic Numbers

Sclipting, (UTF-16) 58 52 bytes 가匱❸增平갠下氫終要鈮貶⓶梴감⓶上❸乘殲終終并鈮掘增 Gives the nth ludic number, 0-indexed. 가 Start list of Ludics with 0 匱❹增平갠下氫終 Create a list of numbers from 2 to n+1 squared 要 W...

posted 3y ago by Moshi‭  ·  edited 3y ago by Moshi‭

Answer
#2: Post edited by user avatar Moshi‭ · 2021-09-24T22:41:00Z (about 3 years ago)
  • # [Sclipting], (UTF-16) [58 bytes][Byte count]
  • ```text
  • 標❹平갠下終并反梴套鈮貶⓶梴감⓶上❸乘殲終梴終并⓶掘增
  • ```
  • Gives the nth ludic number, 0-indexed.
  • ```text
  • Start list of Ludics with 0
  • 標❹平갠下終并反
  • Create a list of numbers from 2 to n squared
  • 梴套
  • While the length of the list is non-zero
  • Retrieve the Ludic number x
  • Decrement x
  • ⓶梴감⓶上
  • For i = 1 up to the length of the list
  • ❸乘殲
  • Remove the number at index x * i
  • End loop
  • Check length
  • End loop
  • 掘增
  • Get the nth item from the list and increment
  • ```
  • [Sclipting]: https://esolangs.org/wiki/Sclipting
  • [Byte count]: https://ethproductions.github.io/bytes/?e=utf-16&t=%E6%A8%99%EA%B0%80%E6%A8%99%E2%9D%B9%E5%B9%B3%EA%B0%A0%E4%B8%8B%E7%B5%82%E5%B9%B6%E5%8F%8D%E6%A2%B4%E5%A5%97%E9%88%AE%E8%B2%B6%E2%93%B6%E6%A2%B4%EA%B0%90%E2%93%B6%E4%B8%8A%E2%9D%B8%E4%B9%98%E6%AE%B2%E7%B5%82%E6%A2%B4%E7%B5%82%E5%B9%B6%E2%93%B6%E6%8E%98%E5%A2%9E
  • # [Sclipting], (UTF-16) ~~58~~ [52 bytes][Byte count]
  • ```text
  • 匱❸增平갠下氫終要鈮貶⓶梴감⓶上❸乘殲終終并鈮掘增
  • ```
  • Gives the nth ludic number, 0-indexed.
  • ```text
  • Start list of Ludics with 0
  • 匱❹增平갠下氫終
  • Create a list of numbers from 2 to n+1 squared
  • While the list is truthy
  • Retrieve the Ludic number x (the first element)
  • Decrement x
  • ⓶梴감⓶上
  • For i = 1 up to the length of the list
  • ❸乘殲
  • Remove the number at index x * i
  • End loop
  • End loop
  • 掘增
  • Get the nth item from the list of Ludics and increment
  • ```
  • [Sclipting]: https://esolangs.org/wiki/Sclipting
  • [Byte count]: https://ethproductions.github.io/bytes/?e=utf-16&t=%EA%B0%80%E5%8C%B1%E2%9D%B8%E5%A2%9E%E5%B9%B3%EA%B0%A0%E4%B8%8B%E6%B0%AB%E7%B5%82%E8%A6%81%E9%88%AE%E8%B2%B6%E2%93%B6%E6%A2%B4%EA%B0%90%E2%93%B6%E4%B8%8A%E2%9D%B8%E4%B9%98%E6%AE%B2%E7%B5%82%E7%B5%82%E5%B9%B6%E9%88%AE%E6%8E%98%E5%A2%9E
#1: Initial revision by user avatar Moshi‭ · 2021-09-24T00:59:30Z (about 3 years ago)
# [Sclipting], (UTF-16) [58 bytes][Byte count]

```text
標가標❹平갠下終并反梴套鈮貶⓶梴감⓶上❸乘殲終梴終并⓶掘增
```

Gives the nth ludic number, 0-indexed.

```text
標가
Start list of Ludics with 0
標❹平갠下終并反
Create a list of numbers from 2 to n squared
梴套
While the length of the list is non-zero
  鈮
  Retrieve the Ludic number x
  貶
  Decrement x
  ⓶梴감⓶上
  For i = 1 up to the length of the list
    ❸乘殲
    Remove the number at index x * i
  終
  End loop
  梴
  Check length
終
End loop
并⓶掘增
Get the nth item from the list and increment
```

[Sclipting]: https://esolangs.org/wiki/Sclipting
[Byte count]: https://ethproductions.github.io/bytes/?e=utf-16&t=%E6%A8%99%EA%B0%80%E6%A8%99%E2%9D%B9%E5%B9%B3%EA%B0%A0%E4%B8%8B%E7%B5%82%E5%B9%B6%E5%8F%8D%E6%A2%B4%E5%A5%97%E9%88%AE%E8%B2%B6%E2%93%B6%E6%A2%B4%EA%B0%90%E2%93%B6%E4%B8%8A%E2%9D%B8%E4%B9%98%E6%AE%B2%E7%B5%82%E6%A2%B4%E7%B5%82%E5%B9%B6%E2%93%B6%E6%8E%98%E5%A2%9E