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#17: Post edited by user avatar trichoplax‭ · 2023-07-06T13:29:29Z (10 months ago)
Add finalized tag now that the sandbox can be filtered to exclude tags
Operation "Find The Operator" [released]
# Challenge

Make a program that takes input of 3 non-negative integers: a result and 2 other values that once calculated results to the 3rd value.

- The program must figure out how to get the 2 first numbers to equivalence itself with the 3rd. It could be either addition, subtraction, multiplication, integer division, modulo and exponentiation.
- You can't change the places of the 2 variables when building the equation, meaning you can't get some value by intertwining in the methods excluding addition and multiplication.
- The returning value is the operator that makes the equation true (it's best to use some distinguishable character to separate it from the other methods).
- Use whatever characters you want to use to determine the method that makes the equation truthy.
- If multiple operators make the equation truthy, then output them in any order.
- What makes it true? If an equation exists within the 2 numbers that results to the value of the 3rd.
- What to return when it's false? Something but not nothing (whitespaces and newlines aren't allowed as such output).
- This is <a class="badge is-tag">code-golf</a> so the shortest program wins!

# Test Cases
```none
# Input (#, #, #)
// Output (+-*/%^ or .)

2 3 5
+

7 3 2
/

9 8 4
.

1 2 2
*

2 2 4
+ * ^

14 6 8
-

5 0 2
.

0 0 1
^

8 4 0
%

0 0 0
+ - *
```
#16: Post edited by user avatar General Sebast1an‭ · 2021-10-09T03:04:40Z (over 2 years ago)
  • Operation "Find The Operator"
  • Operation "Find The Operator" [released]
#15: Post edited by user avatar General Sebast1an‭ · 2021-10-08T13:19:07Z (over 2 years ago)
  • Operation "Find The Operator" [beta]
  • Operation "Find The Operator"
#14: Post edited by user avatar General Sebast1an‭ · 2021-10-07T13:51:30Z (over 2 years ago)
  • # Challenge
  • Make a program that takes input of 3 non-negative integers: a result and 2 other values that once calculated results to the 3rd value.
  • - The program must figure out how to get the 2 first numbers to equivalence itself with the 3rd. It could be either addition, subtraction, multiplication, integer division, modulo and exponentiation.
  • - You can't change the places of the 2 variables when building the equation, meaning you can't get some value by intertwining in the methods excluding addition and multiplication.
  • - The returning value is the operator that makes the equation true (it's best to use some distinguishable character to separate it from the other methods).
  • - If multiple operators make the equation truthy, then output them in any order.
  • - What makes it true? If an equation exists within the 2 numbers that results to the value of the 3rd.
  • - What to return when it's false? Something but not nothing (whitespaces and newlines aren't allowed as such output).
  • - This is <a class="badge is-tag">code-golf</a> so the shortest program wins!
  • # Test Cases
  • ```none
  • # Input (#, #, #)
  • // Output (+-*/%^ or .)
  • 2 3 5
  • +
  • 7 3 2
  • /
  • 9 8 4
  • .
  • 1 2 2
  • *
  • 2 2 4
  • + * ^
  • 14 6 8
  • -
  • 5 0 2
  • .
  • 0 0 1
  • ^
  • 8 4 0
  • %
  • 0 0 0
  • + - *
  • ```
  • # Challenge
  • Make a program that takes input of 3 non-negative integers: a result and 2 other values that once calculated results to the 3rd value.
  • - The program must figure out how to get the 2 first numbers to equivalence itself with the 3rd. It could be either addition, subtraction, multiplication, integer division, modulo and exponentiation.
  • - You can't change the places of the 2 variables when building the equation, meaning you can't get some value by intertwining in the methods excluding addition and multiplication.
  • - The returning value is the operator that makes the equation true (it's best to use some distinguishable character to separate it from the other methods).
  • - Use whatever characters you want to use to determine the method that makes the equation truthy.
  • - If multiple operators make the equation truthy, then output them in any order.
  • - What makes it true? If an equation exists within the 2 numbers that results to the value of the 3rd.
  • - What to return when it's false? Something but not nothing (whitespaces and newlines aren't allowed as such output).
  • - This is <a class="badge is-tag">code-golf</a> so the shortest program wins!
  • # Test Cases
  • ```none
  • # Input (#, #, #)
  • // Output (+-*/%^ or .)
  • 2 3 5
  • +
  • 7 3 2
  • /
  • 9 8 4
  • .
  • 1 2 2
  • *
  • 2 2 4
  • + * ^
  • 14 6 8
  • -
  • 5 0 2
  • .
  • 0 0 1
  • ^
  • 8 4 0
  • %
  • 0 0 0
  • + - *
  • ```
#13: Post edited by user avatar General Sebast1an‭ · 2021-10-07T08:08:13Z (over 2 years ago)
  • Operation "Find The Operator"
  • Operation "Find The Operator" [beta]
#12: Post edited by user avatar General Sebast1an‭ · 2021-10-04T13:49:57Z (over 2 years ago)
  • # Challenge
  • Make a program that takes input of 3 non-negative integers: a result and 2 other values that once calculated results to the 3rd value.
  • - The program must figure out how to get the 2 first numbers to equivalence itself with the 3rd. It could be either addition, subtraction, multiplication, integer division, modulo and exponentiation.
  • - You can't change the places of the 2 variables when building the equation, meaning you can't get some value by intertwining in the methods excluding addition and multiplication.
  • - The returning value is the operator that makes the equation true (it's best to use some distinguishable character to separate it from the other methods).
  • - If multiple operators make the equation truthy, then output them in any order.
  • - What makes it true? If an equation exists within the 2 numbers that results to the value of the 3rd.
  • - What to return when it's false? Something but not nothing (whitespaces and newlines aren't allowed as such output).
  • - This is <a class="badge is-tag">code-golf</a> so the shortest program wins!
  • # Test Cases
  • ```none
  • # Input (#, #, #)
  • // Output (+-*/%^ or .)
  • 2 3 5
  • +
  • 7 3 2
  • /
  • 9 8 4
  • .
  • 1 2 2
  • *
  • 2 2 4
  • + *
  • 14 6 8
  • -
  • 5 0 2
  • .
  • 0 0 1
  • ^
  • 8 4 0
  • %
  • ```
  • # Challenge
  • Make a program that takes input of 3 non-negative integers: a result and 2 other values that once calculated results to the 3rd value.
  • - The program must figure out how to get the 2 first numbers to equivalence itself with the 3rd. It could be either addition, subtraction, multiplication, integer division, modulo and exponentiation.
  • - You can't change the places of the 2 variables when building the equation, meaning you can't get some value by intertwining in the methods excluding addition and multiplication.
  • - The returning value is the operator that makes the equation true (it's best to use some distinguishable character to separate it from the other methods).
  • - If multiple operators make the equation truthy, then output them in any order.
  • - What makes it true? If an equation exists within the 2 numbers that results to the value of the 3rd.
  • - What to return when it's false? Something but not nothing (whitespaces and newlines aren't allowed as such output).
  • - This is <a class="badge is-tag">code-golf</a> so the shortest program wins!
  • # Test Cases
  • ```none
  • # Input (#, #, #)
  • // Output (+-*/%^ or .)
  • 2 3 5
  • +
  • 7 3 2
  • /
  • 9 8 4
  • .
  • 1 2 2
  • *
  • 2 2 4
  • + * ^
  • 14 6 8
  • -
  • 5 0 2
  • .
  • 0 0 1
  • ^
  • 8 4 0
  • %
  • 0 0 0
  • + - *
  • ```
#11: Post edited by user avatar General Sebast1an‭ · 2021-10-04T13:17:30Z (over 2 years ago)
  • # Challenge
  • Make a program that takes input of 3 non-negative integers: a result and 2 other values that once calculated results to the 3rd value.
  • - The program must figure out how to get the 2 first numbers to equivalence itself with the 3rd. It could be either addition, subtraction, multiplication, integer division, modulo and exponentiation.
  • - You can't change the places of the 2 variables when building the equation, meaning you can't get some value by intertwining in the methods excluding addition and multiplication.
  • - The returning value is the operator that makes the equation true (it's best to use some distinguishable character to separate it from the other methods).
  • - What makes it true? If an equation exists within the 2 numbers that results to the value of the 3rd.
  • - What to return when it's false? Something but not nothing (whitespaces and newlines aren't allowed as such output).
  • - This is <a class="badge is-tag">code-golf</a> so the shortest program wins!
  • # Test Cases
  • ```none
  • # Input (#, #, #)
  • // Output (+-*/%^ or .)
  • 2 3 5
  • +
  • 7 3 2
  • /
  • 9 8 4
  • .
  • 1 2 2
  • *
  • 2 2 4
  • + or *; you choose
  • 14 6 8
  • -
  • 5 0 2
  • .
  • 0 0 1
  • ^
  • 8 4 0
  • %
  • ```
  • # Challenge
  • Make a program that takes input of 3 non-negative integers: a result and 2 other values that once calculated results to the 3rd value.
  • - The program must figure out how to get the 2 first numbers to equivalence itself with the 3rd. It could be either addition, subtraction, multiplication, integer division, modulo and exponentiation.
  • - You can't change the places of the 2 variables when building the equation, meaning you can't get some value by intertwining in the methods excluding addition and multiplication.
  • - The returning value is the operator that makes the equation true (it's best to use some distinguishable character to separate it from the other methods).
  • - If multiple operators make the equation truthy, then output them in any order.
  • - What makes it true? If an equation exists within the 2 numbers that results to the value of the 3rd.
  • - What to return when it's false? Something but not nothing (whitespaces and newlines aren't allowed as such output).
  • - This is <a class="badge is-tag">code-golf</a> so the shortest program wins!
  • # Test Cases
  • ```none
  • # Input (#, #, #)
  • // Output (+-*/%^ or .)
  • 2 3 5
  • +
  • 7 3 2
  • /
  • 9 8 4
  • .
  • 1 2 2
  • *
  • 2 2 4
  • + *
  • 14 6 8
  • -
  • 5 0 2
  • .
  • 0 0 1
  • ^
  • 8 4 0
  • %
  • ```
#10: Post edited by user avatar General Sebast1an‭ · 2021-10-03T09:50:17Z (over 2 years ago)
  • Operation "Find The Operator" (name still undecisive)
  • Operation "Find The Operator"
#9: Post edited by user avatar General Sebast1an‭ · 2021-10-02T16:04:36Z (over 2 years ago)
  • # Challenge
  • Make a program that takes input of 3 non-negative integers: a result and 2 other values that once calculated results to the 3rd value.
  • - The program must figure out how to get the 2 first numbers to equivalence itself with the 3rd. It could be either addition, subtraction, multiplication, integer division, modulo and exponentiation.
  • - You can't change the places of the 2 variables when building the equation, meaning you can't get some value by intertwining in the methods excluding addition and multiplication.
  • - The returning value is the method that makes the equation true (it's best to use some distinguishable character to separate it from the other methods).
  • - What makes it true? If an equation exists within the 2 numbers that results to the value of the 3rd.
  • - What to return when it's false? Something but not nothing (whitespaces and newlines aren't allowed as such output).
  • - This is <a class="badge is-tag">code-golf</a> so the shortest program wins!
  • # Test Cases
  • ```none
  • # Input (#, #, #)
  • // Output (+-*/%^ or .)
  • 2 3 5
  • +
  • 7 3 2
  • /
  • 9 8 4
  • .
  • 1 2 2
  • *
  • 2 2 4
  • + or *; you choose
  • 14 6 8
  • -
  • 5 0 2
  • .
  • 0 0 1
  • ^
  • 8 4 0
  • %
  • ```
  • # Challenge
  • Make a program that takes input of 3 non-negative integers: a result and 2 other values that once calculated results to the 3rd value.
  • - The program must figure out how to get the 2 first numbers to equivalence itself with the 3rd. It could be either addition, subtraction, multiplication, integer division, modulo and exponentiation.
  • - You can't change the places of the 2 variables when building the equation, meaning you can't get some value by intertwining in the methods excluding addition and multiplication.
  • - The returning value is the operator that makes the equation true (it's best to use some distinguishable character to separate it from the other methods).
  • - What makes it true? If an equation exists within the 2 numbers that results to the value of the 3rd.
  • - What to return when it's false? Something but not nothing (whitespaces and newlines aren't allowed as such output).
  • - This is <a class="badge is-tag">code-golf</a> so the shortest program wins!
  • # Test Cases
  • ```none
  • # Input (#, #, #)
  • // Output (+-*/%^ or .)
  • 2 3 5
  • +
  • 7 3 2
  • /
  • 9 8 4
  • .
  • 1 2 2
  • *
  • 2 2 4
  • + or *; you choose
  • 14 6 8
  • -
  • 5 0 2
  • .
  • 0 0 1
  • ^
  • 8 4 0
  • %
  • ```
#8: Post edited by user avatar General Sebast1an‭ · 2021-10-01T18:08:06Z (over 2 years ago)
  • Make 3 numbers truthy in an equation (name still undecisive)
  • Operation "Find The Operator" (name still undecisive)
#7: Post edited by user avatar General Sebast1an‭ · 2021-10-01T16:14:08Z (over 2 years ago)
  • # Challenge
  • Make a program that takes input of 3 non-negative integers: a result and 2 other values that once calculated results to the 3rd value.
  • - The program must figure out how to get the 2 first numbers to equivalence itself with the 3rd. It could be either addition, subtraction, multiplication, division, modulo and exponentiation.
  • - You can't change the places of the 2 variables when building the equation, meaning you can't get some value by intertwining in the methods excluding addition and multiplication.
  • - The returning value is the method that makes the equation true (it's best to use some distinguishable character to separate it from the other methods).
  • - What makes it true? If an equation exists within the 2 numbers that results to the value of the 3rd.
  • - What to return when it's false? Something but not nothing (whitespaces and newlines aren't allowed as such output).
  • - This is <a class="badge is-tag">code-golf</a> so the shortest program wins!
  • # Test Cases
  • ```none
  • # Input (#, #, #)
  • // Output (+-*/%^ or .)
  • 2 3 5
  • +
  • 7 3 2
  • /
  • 9 8 4
  • .
  • 1 2 2
  • *
  • 2 2 4
  • + or *; you choose
  • 14 6 8
  • -
  • 5 0 2
  • .
  • 0 0 1
  • ^
  • 8 4 0
  • %
  • ```
  • # Challenge
  • Make a program that takes input of 3 non-negative integers: a result and 2 other values that once calculated results to the 3rd value.
  • - The program must figure out how to get the 2 first numbers to equivalence itself with the 3rd. It could be either addition, subtraction, multiplication, integer division, modulo and exponentiation.
  • - You can't change the places of the 2 variables when building the equation, meaning you can't get some value by intertwining in the methods excluding addition and multiplication.
  • - The returning value is the method that makes the equation true (it's best to use some distinguishable character to separate it from the other methods).
  • - What makes it true? If an equation exists within the 2 numbers that results to the value of the 3rd.
  • - What to return when it's false? Something but not nothing (whitespaces and newlines aren't allowed as such output).
  • - This is <a class="badge is-tag">code-golf</a> so the shortest program wins!
  • # Test Cases
  • ```none
  • # Input (#, #, #)
  • // Output (+-*/%^ or .)
  • 2 3 5
  • +
  • 7 3 2
  • /
  • 9 8 4
  • .
  • 1 2 2
  • *
  • 2 2 4
  • + or *; you choose
  • 14 6 8
  • -
  • 5 0 2
  • .
  • 0 0 1
  • ^
  • 8 4 0
  • %
  • ```
#6: Post edited by user avatar General Sebast1an‭ · 2021-09-30T15:10:39Z (over 2 years ago)
  • # Challenge
  • Make a program that takes input of 3 positive integers: a result and 2 other values that once calculated results to the 3rd value.
  • - The program must figure out how to get the 2 first numbers to equivalence itself with the 3rd. It could be either addition, subtraction, multiplication, division, modulo and exponentiation.
  • - You can't change the places of the 2 variables when building the equation, meaning you can't get some value by intertwining in the methods excluding addition and multiplication.
  • - The returning value is the method that makes the equation true (it's best to use some distinguishable character to separate it from the other methods).
  • - What makes it true? If an equation exists within the 2 numbers that results to the value of the 3rd.
  • - What to return when it's false? Something but not nothing (whitespaces and newlines aren't allowed as such output).
  • - This is <a class="badge is-tag">code-golf</a> so the shortest program wins!
  • # Test Cases
  • ```none
  • # Input (#, #, #)
  • // Output (+-*/%^ or .)
  • 2 3 5
  • +
  • 7 3 2
  • /
  • 9 8 4
  • .
  • 1 2 2
  • *
  • 2 2 4
  • + or *; you choose
  • 14 6 8
  • -
  • 5 0 2
  • .
  • 0 0 1
  • ^
  • 8 4 0
  • %
  • ```
  • # Challenge
  • Make a program that takes input of 3 non-negative integers: a result and 2 other values that once calculated results to the 3rd value.
  • - The program must figure out how to get the 2 first numbers to equivalence itself with the 3rd. It could be either addition, subtraction, multiplication, division, modulo and exponentiation.
  • - You can't change the places of the 2 variables when building the equation, meaning you can't get some value by intertwining in the methods excluding addition and multiplication.
  • - The returning value is the method that makes the equation true (it's best to use some distinguishable character to separate it from the other methods).
  • - What makes it true? If an equation exists within the 2 numbers that results to the value of the 3rd.
  • - What to return when it's false? Something but not nothing (whitespaces and newlines aren't allowed as such output).
  • - This is <a class="badge is-tag">code-golf</a> so the shortest program wins!
  • # Test Cases
  • ```none
  • # Input (#, #, #)
  • // Output (+-*/%^ or .)
  • 2 3 5
  • +
  • 7 3 2
  • /
  • 9 8 4
  • .
  • 1 2 2
  • *
  • 2 2 4
  • + or *; you choose
  • 14 6 8
  • -
  • 5 0 2
  • .
  • 0 0 1
  • ^
  • 8 4 0
  • %
  • ```
#5: Post edited by user avatar General Sebast1an‭ · 2021-09-30T15:10:03Z (over 2 years ago)
  • # Challenge
  • Make a program that takes input of 3 positive integers: a result and 2 other values that once calculated results to the 3rd value.
  • - The program must figure out how to get the 2 first numbers to equivalence itself with the 3rd. It could be either addition, subtraction, multiplication, division, modulo and exponentiation.
  • - You can't change the places of the 2 variables when building the equation, meaning you can't get some value by intertwining in the methods excluding addition and multiplication.
  • - The returning value is the method that makes the equation true (it's best to use some distinguishable character to separate it from the other methods).
  • - What makes it true? If an equation exists within the 2 numbers that results to the value of the 3rd.
  • - What to return when it's false? Something but not nothing (whitespaces and newlines aren't allowed as such output).
  • - This is <a class="badge is-tag">code-golf</a> so the shortest program wins!
  • # Test Cases
  • ```none
  • # Input (#, #, #)
  • // Output (+-*/%^ or .)
  • 2 3 5
  • +
  • 7 3 2
  • /
  • 9 8 4
  • .
  • 1 2 2
  • *
  • 2 2 4
  • + or *; you choose
  • 14 6 8
  • -
  • 5 0 2
  • .
  • ```
  • # Challenge
  • Make a program that takes input of 3 positive integers: a result and 2 other values that once calculated results to the 3rd value.
  • - The program must figure out how to get the 2 first numbers to equivalence itself with the 3rd. It could be either addition, subtraction, multiplication, division, modulo and exponentiation.
  • - You can't change the places of the 2 variables when building the equation, meaning you can't get some value by intertwining in the methods excluding addition and multiplication.
  • - The returning value is the method that makes the equation true (it's best to use some distinguishable character to separate it from the other methods).
  • - What makes it true? If an equation exists within the 2 numbers that results to the value of the 3rd.
  • - What to return when it's false? Something but not nothing (whitespaces and newlines aren't allowed as such output).
  • - This is <a class="badge is-tag">code-golf</a> so the shortest program wins!
  • # Test Cases
  • ```none
  • # Input (#, #, #)
  • // Output (+-*/%^ or .)
  • 2 3 5
  • +
  • 7 3 2
  • /
  • 9 8 4
  • .
  • 1 2 2
  • *
  • 2 2 4
  • + or *; you choose
  • 14 6 8
  • -
  • 5 0 2
  • .
  • 0 0 1
  • ^
  • 8 4 0
  • %
  • ```
#4: Post edited by user avatar General Sebast1an‭ · 2021-09-30T15:08:50Z (over 2 years ago)
  • # Challenge
  • Make a program that takes input of 3 integers: a result and 2 other values that once calculated results to the 3rd value.
  • - The program must figure out how to get the 2 first numbers to equivalence itself with the 3rd. It could be either addition, subtraction, multiplication, division, modulo and exponentiation.
  • - You can't change the places of the 2 variables when building the equation, meaning you can't get some value by intertwining in the methods excluding addition and multiplication.
  • - The returning value is the method that makes the equation true (it's best to use some distinguishable character to separate it from the other methods).
  • - What makes it true? If an equation exists within the 2 numbers that results to the value of the 3rd.
  • - What to return when it's false? Something but not nothing (whitespaces and newlines aren't allowed as such output).
  • - This is <a class="badge is-tag">code-golf</a> so the shortest program wins!
  • # Test Cases
  • ```none
  • # Input (#, #, #)
  • // Output (+-*/%^ or .)
  • 2 3 5
  • +
  • 7 3 2
  • /
  • 9 8 4
  • .
  • 1 2 2
  • *
  • 2 2 4
  • + or *; you choose
  • 14 6 8
  • -
  • 5 0 2
  • .
  • ```
  • # Challenge
  • Make a program that takes input of 3 positive integers: a result and 2 other values that once calculated results to the 3rd value.
  • - The program must figure out how to get the 2 first numbers to equivalence itself with the 3rd. It could be either addition, subtraction, multiplication, division, modulo and exponentiation.
  • - You can't change the places of the 2 variables when building the equation, meaning you can't get some value by intertwining in the methods excluding addition and multiplication.
  • - The returning value is the method that makes the equation true (it's best to use some distinguishable character to separate it from the other methods).
  • - What makes it true? If an equation exists within the 2 numbers that results to the value of the 3rd.
  • - What to return when it's false? Something but not nothing (whitespaces and newlines aren't allowed as such output).
  • - This is <a class="badge is-tag">code-golf</a> so the shortest program wins!
  • # Test Cases
  • ```none
  • # Input (#, #, #)
  • // Output (+-*/%^ or .)
  • 2 3 5
  • +
  • 7 3 2
  • /
  • 9 8 4
  • .
  • 1 2 2
  • *
  • 2 2 4
  • + or *; you choose
  • 14 6 8
  • -
  • 5 0 2
  • .
  • ```
#3: Post edited by user avatar General Sebast1an‭ · 2021-09-30T13:57:12Z (over 2 years ago)
  • # Challenge
  • Make a program that takes input of 3 integers: a result and 2 other values that once calculated results to the 3rd value.
  • - The program must figure out how to get the 2 first numbers to equivalence itself with the 3rd. It could be either addition, subtraction, multiplication, division, modulo and exponentiation.
  • - You can't change the places of the 2 variables when building the equation, meaning you can't get some value by intertwining in the methods excluding addition and multiplication.
  • - The returning value is the method that makes the equation true (it's best to use some distinguishable character to separate it from the other methods).
  • - What makes it true? If an equation exists within the 2 numbers that results to the value of the 3rd.
  • - What to return when it's false? Something but not nothing.
  • - This is <a class="badge is-tag">code-golf</a> so the shortest program wins!
  • # Test Cases
  • ```none
  • # Input (#, #, #)
  • // Output (+-*/%^ or .)
  • 2 3 5
  • +
  • 7 3 2
  • /
  • 9 8 4
  • .
  • 1 2 2
  • *
  • 2 2 4
  • + or *; you choose
  • 14 6 8
  • -
  • 5 0 2
  • .
  • ```
  • # Challenge
  • Make a program that takes input of 3 integers: a result and 2 other values that once calculated results to the 3rd value.
  • - The program must figure out how to get the 2 first numbers to equivalence itself with the 3rd. It could be either addition, subtraction, multiplication, division, modulo and exponentiation.
  • - You can't change the places of the 2 variables when building the equation, meaning you can't get some value by intertwining in the methods excluding addition and multiplication.
  • - The returning value is the method that makes the equation true (it's best to use some distinguishable character to separate it from the other methods).
  • - What makes it true? If an equation exists within the 2 numbers that results to the value of the 3rd.
  • - What to return when it's false? Something but not nothing (whitespaces and newlines aren't allowed as such output).
  • - This is <a class="badge is-tag">code-golf</a> so the shortest program wins!
  • # Test Cases
  • ```none
  • # Input (#, #, #)
  • // Output (+-*/%^ or .)
  • 2 3 5
  • +
  • 7 3 2
  • /
  • 9 8 4
  • .
  • 1 2 2
  • *
  • 2 2 4
  • + or *; you choose
  • 14 6 8
  • -
  • 5 0 2
  • .
  • ```
#2: Post edited by user avatar General Sebast1an‭ · 2021-09-30T13:56:29Z (over 2 years ago)
  • # Challenge
  • Make a program that takes input of 3 integers: a result and 2 other values that once calculated results to the 3rd value.
  • - The program must figure out how to get the 2 first numbers to equivalence itself with the 3rd. It could be either addition, subtraction, multiplication, division, modulo and exponentiation.
  • - You can't change the places of the 2 variables when building the equation, meaning you can't get some value by intertwining in the methods excluding addition and multiplication.
  • - The returning values are 2: either a truthy or falsey value, and the method it makes it true (it's best to use some distinguishable character to separate it from the other methods).
  • - What makes it true? If an equation exists within the 2 numbers that results to the value of the 3rd.
  • - What to return when it's false? Something but not nothing.
  • - This is <a class="badge is-tag">code-golf</a> so the shortest program wins!
  • # Test Cases
  • ```none
  • # Input (#, #, #)
  • // Output (t/f, +-*/%^ or .)
  • 2 3 5
  • true, +
  • 7 3 2
  • true, /
  • 9 8 4
  • false, .
  • 1 2 2
  • true, *
  • 2 2 4
  • true, + or *; you choose
  • 14 6 8
  • true, -
  • 5 0 2
  • false, .
  • ```
  • # Challenge
  • Make a program that takes input of 3 integers: a result and 2 other values that once calculated results to the 3rd value.
  • - The program must figure out how to get the 2 first numbers to equivalence itself with the 3rd. It could be either addition, subtraction, multiplication, division, modulo and exponentiation.
  • - You can't change the places of the 2 variables when building the equation, meaning you can't get some value by intertwining in the methods excluding addition and multiplication.
  • - The returning value is the method that makes the equation true (it's best to use some distinguishable character to separate it from the other methods).
  • - What makes it true? If an equation exists within the 2 numbers that results to the value of the 3rd.
  • - What to return when it's false? Something but not nothing.
  • - This is <a class="badge is-tag">code-golf</a> so the shortest program wins!
  • # Test Cases
  • ```none
  • # Input (#, #, #)
  • // Output (+-*/%^ or .)
  • 2 3 5
  • +
  • 7 3 2
  • /
  • 9 8 4
  • .
  • 1 2 2
  • *
  • 2 2 4
  • + or *; you choose
  • 14 6 8
  • -
  • 5 0 2
  • .
  • ```
#1: Initial revision by user avatar General Sebast1an‭ · 2021-09-30T12:10:25Z (over 2 years ago)
Make 3 numbers truthy in an equation (name still undecisive)
# Challenge

Make a program that takes input of 3 integers: a result and 2 other values that once calculated results to the 3rd value.

- The program must figure out how to get the 2 first numbers to equivalence itself with the 3rd. It could be either addition, subtraction, multiplication, division, modulo and exponentiation.
- You can't change the places of the 2 variables when building the equation, meaning you can't get some value by intertwining in the methods excluding addition and multiplication.
- The returning values are 2: either a truthy or falsey value, and the method it makes it true (it's best to use some distinguishable character to separate it from the other methods).
- What makes it true? If an equation exists within the 2 numbers that results to the value of the 3rd.
- What to return when it's false? Something but not nothing.
- This is <a class="badge is-tag">code-golf</a> so the shortest program wins!

# Test Cases
```none
# Input (#, #, #)
// Output (t/f, +-*/%^ or .)

2 3 5
true, +

7 3 2
true, /

9 8 4
false, .

1 2 2
true, *

2 2 4
true, + or *; you choose

14 6 8
true, -

5 0 2
false, .
```